
As a foreign gambling ring tries to take over the Japanese underworld, Himuro the ace gambler must face their leader - and his dangerous gadgets…


As a foreign gambling ring tries to take over the Japanese underworld, Himuro the ace gambler must face their leader - and his dangerous gadgets…
1965-10-08
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7.3Hyakkaou Private Academy. An institution for the privileged with a very peculiar curriculum. You see, when you're the sons and daughters of the wealthiest of the wealthy, it's not athletic prowess or book smarts that keep you ahead. It's reading your opponent, the art of the deal. What better way to hone those skills than with a rigorous curriculum of gambling? At Hyakkaou Private Academy, the winners live like kings, and the losers are put through the wringer. But when Yumeko Jabami enrols, she's gonna teach these kids what a high roller really looks like!
6.8Kaiji Ito moves to Japan after graduating from high school. Unable to find a job and frustrated with society at large, Kaiji spends his days gambling, vandalizing cars, and drinking booze. Two years later and his life is no better. A debt collector named Endo arrives to collect money owed. The debt collector offers two choices to Kaiji: spend 10 years paying off his loan or board a gambling boat for one night to repay his debt & possibly make a boat load of money. Could the debt collector Endo actually be setting up Kaiji? One way or another, for Kaiji it's going to be the night of his life.
6.63 years after the ultimate life-or-death game with Teiai Group, Kaiji was entrapped by Teiai and again back in the underground, forced to do hard labour. One day, Kaiji wins a bet to get out of the underground with 1 million yen, and promises the other workers that he will save them. But to do so, he only has 14 days and needs 200 million yen! Kaiji meets his former rival Tonegawa and learns that there is a chance to turn the tables in the game. It was a monster casino machine that will make 1 billion yen if you win...
8.1A nameless ronin, or samurai with no master, enters a small village in feudal Japan where two rival businessmen are struggling for control of the local gambling trade. Taking the name Sanjuro Kuwabatake, the ronin convinces both silk merchant Tazaemon and sake merchant Tokuemon to hire him as a personal bodyguard, then artfully sets in motion a full-scale gang war between the two ambitious and unscrupulous men.
6.0To inherit his mother-in-law's colossal fortune, a hard living gambling addict must change his unhealthy ways before it gets the best of him.
7.2The glittering Gran Tesoro, a city of entertainment beyond the laws of the government, is a sanctuary for the world’s most infamous pirates, Marines, and filthy rich millionaires. Drawn by dreams of hitting the jackpot, Captain Luffy and his crew sail straight for the gold. But behind the gilded curtains lies a powerful king whose deep pockets and deeper ambitions spell disaster for the Straw Hats and the New World alike.
7.3Expecting the usual loss, a boxing manager takes bribes from a betting gangster without telling his fighter.
7.4A gangster gets released from prison and has to cope with the recent shifts of power between the gangs, while taking care of a thrill-seeking young woman, who got in bad company while gambling.
7.7Beleaguered police detective Nishi takes desperate measures to try and set things right in a world gone wrong. With his wife suffering from leukemia and his business partner paralyzed from a brutal gangster attack, Nishi borrows from a yakuza loan shark and then robs a bank to clear his debt.
6.9Framed for his family's murder and left for dead, an ex-hitman will stop at nothing to exact revenge on the masked "demons" who have taken over his city.
6.3When an employee at an illegal gambling den dies suspiciously, her sister, Nancy, looks into the situation and falls for Johnny O'Clock, a suave partner in the underground casino. Selfish and non-committal by nature, Johnny slowly begins to return Nancy's affection and decides to run away with her, but conflict within his business threatens their plans. As Johnny tries to distance himself from the casino, his shady past comes back to haunt him.
7.1The students of Suzuran High compete for the King of School title. An ex-graduate yakuza is sent to kill the son of a criminal group, but he can't make himself do it as he reminds him of his youth.
6.8Blind swordsman/masseuse Zatoichi befriends a young woman returning home with her baby. When gangsters mistake her for Zatoichi and kill her, Zatoichi determines to escort the baby to its father. He gains the reluctant help of a young pick pocket and together they travel to find the baby's father. But they do not reckon on the father's reaction to their arrival, nor on their own growing feelings for the child.
6.4An amateur fighter is lured by a trafficking syndicate specializing in elite underground fighting where her brutal captor forces her to fight or face certain death.
7.6Le Chiffre, a banker to the world's terrorists, is scheduled to participate in a high-stakes poker game in Montenegro, where he intends to use his winnings to establish his financial grip on the terrorist market. M sends Bond—on his maiden mission as a 00 Agent—to attend this game and prevent Le Chiffre from winning. With the help of Vesper Lynd and Felix Leiter, Bond enters the most important poker game in his already dangerous career.
6.1A month after Genji Takiya graduates, a new battle for supremacy at Suzuran All-Boys High School begins. Transfer student Kaburagi Kazeo combats Kagami Ryohei for the coveted top spot, amidst a brewing inter-school conflict with Kurosaki Industrial High.
6.4Ryūichi and his small gang of Triad vie for control of the Japanese underworld in a crime-ridden Shinjuku quarter while Detective Jojima tries to bring it down.
8.1A large scale catastrophe is occurring across the planet. Ability users are discovered after the appearance of a mysterious fog, apparently having committed suicide, so the Armed Detective Agency sets out to investigate these mysterious deaths. The case seems to involve an unknown ability user referred to as "Collector," a man who could be the mastermind behind the incident. Trust and courage are put to the test in order to save the city of Yokohama and ability users across the world from the grip of Collector where the Armed Detective Agency forms an unlikely partnership with the dangerous Port Mafia.
7.0On the Hokkaido frontier, a war veteran and Ainu girl race against misfits and military renegades to find treasure mapped out on tattooed outlaws.
6.7Fight everyone and trust no one: it's the code of survival practiced by martial-arts master Casey Bowman after his life of domestic bliss is shattered by a savage act of violence. Vowing revenge, the fearless American stealthily tracks the killer from Osaka to Bangkok to Rangoon with the help of a wise and crafty sensei. His only clues: a series of victims whose necks bear the distinctive mark of strangulation by barbed wire. Fighting to avenge as well as to survive, Casey must sharpen his razor-like responses and take his battle skills to the next level, even using deep meditation to fake his own death. His target: the sinister drug lord Goro, who is flooding the streets with deadly meth cooked at his remote jungle factory. To prepare for his ultimate confrontation, Casey must finally become an invisible warrior worthy of the name Ninja. But just when his prey is cornered, an unexpected twist shows Casey that his battle is only beginning: he truly can trust no one.