
There is confusion when Appie returns to the House of Anubis with the promise of wealth, as stated in an invitation he received. Fabian and Amber also return to the now dilapidated house, just like Marcel, Pim, Raphael and Sterre (the five of the sword). The seven ex-residents lose all contact with the outside world. Before the day's end, the seven must solve one very last mystery.

There is confusion when Appie returns to the House of Anubis with the promise of wealth, as stated in an invitation he received. Fabian and Amber also return to the now dilapidated house, just like Marcel, Pim, Raphael and Sterre (the five of the sword). The seven ex-residents lose all contact with the outside world. Before the day's end, the seven must solve one very last mystery.
2011-12-16
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6.5The original Four Horsemen reunite with a new generation of illusionists to take on powerful diamond heiress Veronika Vanderberg, who leads a criminal empire built on money laundering and trafficking. The new and old magicians must overcome their differences to work together on their most ambitious heist yet.
5.9A new team of paranormal researchers has come to the hotel to investigate its murder-soaked past; the puppets -- led by a new member, Torch -- shed some light on the matter, as they tunnel, burn, strangle and hook to survive.
6.7After the Queen of Hearts incites a coup on Auradon, her rebellious daughter Red and Cinderella's perfectionist daughter Chloe join forces and travel back in time to try to undo the traumatic event that set Red's mother down her villainous path.
6.0The four-inch-tall Clock family secretly share a house with the normal-sized Lender family, "borrowing" such items as thread, safety pins, batteries and scraps of food. However, their peaceful co-existence is disturbed when evil lawyer Ocious P. Potter steals the will granting title to the house, which he plans to demolish in order to build apartments. The Lenders are forced to move, and the Clocks face the risk of being exposed to the normal-sized world.
7.0Mystery Inc. has cracked the case to top all cases! They’ve tracked down Coco Diablo, the head of a notorious costume crime syndicate. With Coco and her kitty in prison, Mystery Inc. thinks that they can finally enjoy a break. Wrong! Suddenly, menacing doppelgänger ghosts of the Scooby crew and favorite classic foes show up in Coolsville to threaten Halloween. Now it’s up to the meddling kids to unmask the latest scoundrel and save Halloween!
7.8The students of Anubis House are on the eve of their graduation when they encounter a new group of underclassmen and a mysterious stone that leads them on a quest to save the world from evil.
7.0The Blind Man has been hiding out for several years in an isolated cabin and has taken in and raised a young girl orphaned from a devastating house fire. Their quiet life together is shattered when a group of criminals kidnap the girl, forcing the Blind Man to leave his safe haven to save her.
6.1On their way to start a new life at a sheep farm in rural Virginia, the Turner family are halted by a wreck on the highway that has claimed the life of a truck driver. Spotting the trucker's now-abandoned collie on the side of the road, they take pity on the dog and adopt her. As the city family copes with the change to rural life, including a feud with a neighboring farm family who resent the city interlopers, the ever-loyal Lassie helps them adjust to their new surroundings.
7.1Still scarred by the trauma he endured as a child at the Overlook Hotel, Dan Torrance faces the ghosts of the past when he meets Abra, a courageous teen who desperately needs his help -- and who possesses a powerful extrasensory ability called the "shine".
8.1A dog finds the meaning of his own existence through the lives of the humans he meets.
6.3After retrieving the Crystal Skull in Utah, Flynn Carsen receives a map in the mail with the secret location of King Solomon's Mines. When the scroll is stolen, Judson explains the power of the Key of Solomon's book and assigns Flynn to retrieve the map. The map is useless without the legend piece to decipher it, which is located in Volubilis near the Roman ruins in Morocco. Flynn heads to Casablanca to the ruins where he is chased by a group of mercenaries leaded by General Samir. They too want to find the location of King Solomon's mines. Flynn teams-up with Professor Emily Davenport working in the dig and they escape from General Samir and his men. While traveling to Gedi, they save the local Jomo from death and the trio faces a dangerous journey through the wild Africa.
7.2Clue finds six colorful dinner guests gathered at the mansion of their host, Mr. Boddy -- who turns up dead after his secret is exposed: He was blackmailing all of them. With the killer among them, the guests and Boddy's chatty butler must suss out the culprit before the body count rises.
8.0The Scooby gang visits a culinary resort run by Fred's uncle, Bobby Flay. While enjoying the sights, a ghost attacks the guests and destroys the resort, leaving the gang to put a stop to its threat.
8.0During her birthday celebration, Tess and Logan find themselves swept up in a world that isn't always what it seems when the headlining magician at the Magic Manor winds up dead.
6.6Eleven years ago, the wealthy Ashby family was shattered when Mr and Mrs Ashby died in an airplane crash and their grieving son Tony committed suicide. All who remains is cruel Simon, an alcoholic in desperate need of funds; his mentally fragile sister Eleanor; and his protective aunt Harriet. Simon is just weeks away from receiving his inheritance, but there's a hitch in his plans when the long-believed dead Tony suddenly arrives.
6.3In late 1967, a young orphaned boy goes to live with his loving grandma in the rural Alabama town of Demopolis. As the boy and his grandmother encounter some deceptively glamorous but thoroughly diabolical witches, she wisely whisks him away to a seaside resort. Regrettably, they arrive at precisely the same time that the world's Grand High Witch has gathered.
6.1When the Mystery Inc. gang is invited to Spooky Island, a popular amusement park, they soon discover that the attractions aren't the only things that are spooky. Strange things are happening, and it's up to Scooby, Shaggy, Fred, Daphne, and Velma to uncover the truth behind the mysterious happenings.
6.3An old man and his sister are concealing a terrible secret from their adopted teen daughter, concerning a hidden abandoned farmhouse, located deep in the woods.
7.0Ten strangers are summoned to a remote island and while they are waiting for the mysterious host to appear, a recording levels serious accusations at each of the guests. Soon they start being murdered, one by one. As the survivors try to keep their wits, they reach a disturbing conclusion: one of them must be the killer.
6.7After experiencing traumatic nightmares of a time now past, the Sorceress summons Prince Adam and Cringer to Castle Grayskull to give Adam a precious, jeweled sword and send the pair to the planet Etheria to investigate its secrets.