A man buys a devise enabling him to see past memories. It soon becomes an addiction jeopardising his life.
The Man
The Woman

A man buys a devise enabling him to see past memories. It soon becomes an addiction jeopardising his life.
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6.2Thomas Jacobs invents a way to watch people's memories from the inside. Going against his morals, he accepts an offer to enter a heroin addict's memories to literally see if he committed a crime. However,a malfunction causes his consciousness to become trapped inside the criminal's mind. He remains a prisoner in the addict's memories for more than four years until he discovers the possibility of escape.
6.0A man on the verge of a promotion takes a mysterious hallucinogenic drug that begins to tear down his reality and expose his life for what it really is.
6.1When a tech blogger lands an interview with a tech guru and stops an attack on him, he finds a mysterious ring that takes him back 57 seconds into the past.
6.5Waking up in an unfamiliar city, a man with no memory must confront the mysteries of his own identity. However, his desperate search to uncover the past pits him against a powerful enemy, leading to a showdown that ultimately reveals the truth.
6.2Five men wake up in a locked-down warehouse with no memory of who they are. They are forced to figure out who is good and who is bad to stay alive.
7.5Young writer Richard Collier is met on the opening night of his first play by an old lady who begs him to "Come back to me". Mystified, he tries to find out about her, and learns that she is a famous stage actress from the early twentieth century. Becoming more and more obsessed with her, by self-hypnosis he manages to travel back in time—where he meets her.
5.8Years after her son's suicide, a woman longs to confront both the past and a friend of his who took his business idea.
6.4A man becomes haunted by his past and is presented with a mysterious legacy that causes him to re-think his current situation in life.
6.0Frederick Fitzell is living his best life—until he starts having horrific visions of Cindy, a girl who vanished in high school. After reaching out to old friends with whom he used to take a mystery drug called Mercury, Fredrick realizes the only way to stop the visions lies deep within his own memories, so he embarks on a terrifying mental odyssey to learn the truth.
6.2While serving life in prison, a young man looks back at the people, the circumstances and the system that set him on the path toward his crime.
6.0To inherit his mother-in-law's colossal fortune, a hard living gambling addict must change his unhealthy ways before it gets the best of him.
6.0As a deadly battle rages over Jigsaw's brutal legacy, a group of Jigsaw survivors gathers to seek the support of self-help guru and fellow survivor Bobby Dagen, a man whose own dark secrets unleash a new wave of terror.
6.4After losing his wife and his memory in a car accident, a single father undergoes an experimental treatment that causes him to question who he really is.
6.2An aging Hollywood star, Joe Scott, lives a life of narcissistic hedonism, observed by his laconic personal assistant, Ophelia. The death of his childhood best friend, Boots, takes our protagonist, and the movie, into an extended flashback to a sea-side town in 1970s Britain.
6.1When an unsuspecting woman stops at a remote gas station in the dead of night, she's made the plaything of a sociopath sniper with a secret vendetta. To survive, she must not only dodge his bullets and fight for her life, but also figure out who wants her dead and why.
8.2Leonard Shelby is tracking down the man who raped and murdered his wife. The difficulty of locating his wife's killer, however, is compounded by the fact that he suffers from a rare, untreatable form of short-term memory loss. Although he can recall details of life before his accident, Leonard cannot remember what happened fifteen minutes ago, where he's going, or why.
6.2An aging hypnotist creates a device that allows the user to control the mind of another person, but his wife abuses its power by manipulating a younger man to commit evil acts.
5.9When professional gamer Hana, who suffers from acute agoraphobia, receives new equipment that enhances her game, she begins to wonder if it is reading her mind – or controlling it.