

A motionless individual in the centre of the frame, from birth to death. The synthesis of human events like nature, religion, love and work take place around him.

A motionless individual in the centre of the frame, from birth to death. The synthesis of human events like nature, religion, love and work take place around him.
1962-01-01
6
6.4Monty Citymouse invites his cousin Abner Countrymouse for a visit and shows him the ways of the big city, including traps, eating quietly, and busy traffic.
6.5By accident, Cedric (Goofy), replaces his master, Sir Loinsteak, in the armor just before the joust with champion Sir Cumference.
8.1On an idyllic beach in the Pacific Northwest, curiosity gets the better of a young raccoon whose frustrated parent attempts to keep them both safe.
6.2Donald is leading a scout troop consisting of his nephews on a hike in the woods. Donald isn't nearly the expert on the woods that he thinks he is, much to the amusement of the boys. In a bid for sympathy, he douses himself in catsup and fakes injury; the boys bandage him so thoroughly he can't see, and he stumbles into a pot of honey, and is soon getting all too much attention from a bear.
7.4Scrat comes across a time machine and is transported to various times all in pursuit of his beloved acorn.
7.0The toys throw Ken and Barbie a Hawaiian vacation in Bonnie's room.
6.7Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.
6.5Mickey's going golfing, and Pluto is his caddy. Besides the usual caddy duties, Pluto runs to the ball and points to it. But when the ball lands in a gopher hole, Pluto's got another task: chase the gopher. They eventually chase each other through a number of holes in a knoll where Mickey is trying to putt out, causing the knoll to collapse.
7.2When Margo, Agnes and Edith return from Badger Scout camp, three of the Minions are entranced by the girls' merit badges. Their own attempt at scout camp results in attracting a bear, eating poison berries and eventually blowing up a dam, creating a massive flood. But, when they arrive back home, the girls share their badges, encouraging the rest of the Minions to try their hand at scouting.
6.7In an attempt to convince Minnie that he hasn't forgotten to buy her an anniversary present, Mickey Mouse ends up promising to take her to Hawaii. Funds being short, he applies for a job as lab assistant to the sinister Dr. Frankenollie, who happens to be searching for a donor to provide his monstrous creation with a brain.
6.8You may think you know the history of continental drift, but forget all that. In pursuit of his most sought after possession, Scrat manges to singled-handedly alter the course of Earth’s history.
6.7Mickey's a shovel operator and laborer at a construction site; Minnie is delivering box lunches; Pete is the foreman. Mickey pays more attention to Minnie than to his work, and keeps having accidents (mostly involving the blueprints Pete is holding). Pete steals Mickey's lunch, so Minnie offers him one on the house. While he's eating, Pete kidnaps Minnie; Mickey fights him, but the tide turns when Minnie dumps a load of hot rivets into Pete's pants...
7.7When Day, a sunny fellow, encounters Night, a stranger of distinctly darker moods, sparks fly! Day and Night are frightened and suspicious of each other at first, and quickly get off on the wrong foot. But as they discover each other's unique qualities--and come to realize that each of them offers a different window onto the same world-the friendship helps both to gain a new perspective.
6.0Schoolboy Donald is torn between his angel and devil sides, though in Donald's case, the devil side isn't hard to resist. But the smoking he's encouraged to do turns him green and gives him regrets, and when the good side shows up and kicks evil's butt, Donald cheers.
6.8Inspired by a magazine ad, Goofy sends for a mail order body building course. First is weight lifting; after Goofy finally gets the weights up, a fly lands and sends him crashing through several floors in the apartment building. Chinups: the bar itself goes up and down. Then a rubber-band stretch device, which Goofy quickly tangles up in, sending him crashing through the building and several other pieces of equipment.
6.4Mickey is preparing to conduct an opera when he chases Pluto away. Pluto crashes into a magician's props backstage and spars with the hat, its rabbits, and its doves. The opera begins: Clarabelle plays flute, Clara and Donald are the leads in Romeo and Juliet. Pluto follows the magic hat onstage, to Mickey's growing annoyance. The hat falls into a tuba, and soon the animals are filling the stage.
5.9Forky meets Rib Tickles and finds her charming and pleasant, only to be schooled by Rib on the dangers of law enforcement.
6.8A narrator explains the history of the Olympic Games while Goofy demonstrates events.
5.9Mater is a matador fighting a herd of bulldozers in Spain. When Lightning McQueen enters the story, the bulldozers begin to chase him due to his red paint.
7.7On a planet far away, a primeval creature gets banished by the chief of its tribe. Exiled and with the burden of a disgraced honour, it sets foot into the unknown land beyond its home, where it finds an intriguing alien concept to take vengeance.
6.8An untidy room. Empty beer tins, empty wine bottles, a half-empty glass of whisky... A girl is getting up absent-mindedly and starts preparing herself. YOUR morning starts. Lazy and hard-to-wake-up YOU. The emoticon is ME watching over YOU. I play tricks on YOU, while YOU are playing the guitar and drinking. One day, in town, YOU walk past THE CHILDHOOD FRIEND who is buying an Anemone I liked, and remembering that I liked them, YOU rush out to buy them. THE CHILDHOOD FRIEND displays the Anemone with care. One day, years after I died, YOU hear noise from the closet. Opened, YOU see MY garden right in front of YOU. Overflowing emotions of ME and YOU. When exiting from the room with memories, a picture of the Anemone that YOU painted is displayed in YOUR new room.
5.0Animated adaptation of the Edgar Allen Poe 1839 short story The Fall of the House of Usher, a work of Gothic fiction that includes themes of madness, family, isolation, and metaphysical identities.
0.0Based on the amusing Russian tales about a resourceful and cheerful soldier.
Their last dinner before he leaves to join the Army. The reality of the situation begins to break in through the four surrounding walls.
0.0Tubby is a fat cat who has lived in the adoption centre since forever. Tubby is desperate to get out of there. One day, he saw a tv ad that skinny cats are in trend and getting many demands from humans. Tubby is determined to lose weight as it is the only way to attract humans to get him the ticket out of the adoption centre. Will Tubby finally get the adopted if he gets skinny and escape the jail-like adoption centre?
0.0A poor misunderstood wolf tells the real story of what happened
6.5Automated porridge production system provides the city with food for 3 years.
7.5An excellent example of how sometimes dialogue is not necessary, Totems is a visual display of our inner animal disposition. A lumberjack is working in a forest when a tree falls down and his leg gets stuck. As he is trapped in a beautiful but cruel environment, the despair awakens his primal instincts.
0.0This technically quite well-made cartoon from pre-war Nazi Germany is a commercial (or propaganda piece) for Volksempfänger ("people's receiver"), inexpensive radios. First we see agricultural statistics: the far-away village of Miggershausen is quite below standards in milk and egg production. An anthropomorphic radio undertakes the long voyage by express train, steam train, hay carriage to Miggershausen to advertise its services. It is not well received. Then, it collects and leads an army of radios to try again. They flood all the farmhouses and seem to be more convincing that way - at day, they spread agricultural knowledge to bring milk and egg production up to standards; later, they just play music and illustrate how various people enjoy various kinds of music.
0.0WARNING This cartoon features ignorant racial stereotypes and is NOT meant for children or the sensitive.
0.0An elder counts sheep as they fall asleep for the last time. Seeds spread across infertile land, among the deterioration of a bodily vessel and the earth it decomposes into.
0.0A psychedelic animation that starts with an irregular ink spread and develops while increasing the degree of confusion.
7.5In a desolate future, one small town has survived because of a large windmill dam that acts as a fan to keep out pollution. The dam's operator, Pig, works tirelessly to keep the sails spinning and protect the town, despite abuse from classmates and an indifferent public. When a new student joins Pig's class, nothing will be the same again.
6.4Two men in adjoining duplexes, good friends, are enchanted by the song of a bird. One buys a small harmonica and learns to play it; he keeps his neighbor awake. The neighbor buys a larger harmonica, and an arms race ensues; the instruments get larger, until it's a piano vs. a pipe organ, and then they start bringing in larger groups of friends until an entire orchestra is playing the 1812 Overture. The houses collapse from all this, atop the dueling orchestras, and on their way up to heaven, the man puts his small harmonica up for sale.
0.0A hungry beast awakens, hidden in the darkness of the endless ocean. The hunt begins. But it's not entirely clear who is the prey - and who is the hunter.
6.0I remember the games I played when I was young. We were happy playing together, but, looking back, I realize I used the games to satisfy my own desires. It was a child’s selfcentered behavior. But adult lovers, too, display immature sides in their relationships. Consumed by self-love, they act like children. I have tried to illustrate this kind of love through the metaphor of children’s games.
0.0Emme, a 12-years-old girl, is surviving alone in a post-apocalyptic world, where plants and animals have gone through a monstruous mutation. She's starting to mutate herself and is desperate for a cure.