
Residing within Tokyo’s district of Ueno are the Colors, three individuals who protect their city by performing good deeds and aiding their community. Or, at the very least, they pretend to be the city’s defenders. In reality, the Colors are just three young girls who spend their time playing make-believe and exploring the city. The Colors’ activities are facilitated by the grandfatherly Daigorou "Pops" Kujiraoka, who uses his store’s inventory of knick-knacks to entertain the rambunctious trio. Not everyone is a fan of the Colors though. The local policeman Saitou just wants to deal with his regular duties, but he often finds himself the target of the Colors’ attention, having been made the villain in most of their fantasies. But despite his personal feelings, Saitou always finds the time to go along with the three girls’ games. Even though the Colors do not actually defend Ueno, they definitely help brighten everyone’s day.








The peaceful days of the very popular work Bungou Stray Dogs are here. The characters of the Armed Detective Agency and the Mafia are in miniature form?! Due to Atsushi and co. becoming cute, this is a different experience to the original work—a pleasant gag manga!

It’s Komichi Akebi’s first year of junior high and she has her heart set on one thing: Robai Private Academy’s sailor uniform. As the next chapter of her life gets closer, she dreams of all the exciting new experiences she’ll get to have—school lunches, classes, club activities, and of course, making lots of friends! With her favorite outfit on, Komichi feels ready for anything.

People are not always who they appear to be, as is the case with Umaru Doma, the perfect high school girl—that is, until she gets home! Once the front door closes, the real fun begins. When she dons her hamster hoodie, she transforms from a refined, over-achieving student into a lazy, junk food-eating otaku, leaving all the housework to her responsible older brother Taihei. Whether she's hanging out with her friends Nana Ebina and Kirie Motoba, or competing with her self-proclaimed "rival" Sylphinford Tachibana, Umaru knows how to kick back and have some fun! Himouto! Umaru-chan is a cute story that follows the daily adventures of Umaru and Taihei, as they take care of—and put up with—each other the best they can, as well as the unbreakable bonds between friends and siblings.

Cocoa Hoto is a positive and energetic girl who becomes friends with anyone in just three seconds. After moving in with the Kafuu family in order to attend high school away from home, she immediately befriends the shy and precocious granddaughter of Rabbit House cafe's founder, Chino Kafuu, who is often seen with the talking rabbit, Tippy, on her head. After beginning to work as a waitress in return for room and board, Cocoa also befriends another part-timer, Rize Tedeza, who has unusual behavior and significant physical capabilities due to her military upbringing; Chiya Ujimatsu, a waitress from a rival cafe who does everything at her own pace; and Sharo Kirima, another waitress at a different cafe who has the air of a noblewoman despite being impoverished. With fluffy silliness and caffeinated fun.

The anime follows a salaryman who has a chance meeting with a girl named Ai on the train. They begin to meet every Monday on the train, with the man serving as her bodyguard on the crowded commute while they chat.

Shin-chan, the boy next door, is a walking disaster, creating chaos wherever he goes. With the body of a child and the mind of an adult, Shinchan is wreaking more havoc than any child before. Shin-chan is carefree, optimistic and gets excited about everything. This 5 year-old likes to do things his way.

Godai is a ronin (someone who has failed university entrance exams) living in a run down apartment house called Maison Ikkoku. Among the other residents are the nosy Ichinose, the sexy Akemi Roppongi, and the mysterious Yotsuya. The others are given to having wild parties which makes it difficult for Godai to study. Into this mayhem comes the recently widowed Kyoko as the new live-in manager. Godai falls for her, but doesn't have the nerve to tell her. As time passes, their relationship slowly develops amid life at Maison Ikkoku, despite all sorts of romantic hurdles.

A spirited secret agent and her aloof colleague work in an unassuming, charming cafe while happily helping their customers' out in any way they can.

On the outskirts of the country of Helvetia rests the tranquil town of Seize. Upon its cobbled streets, citizens go about their daily lives, undisturbed by the increasingly tense military relations between Helvetia and the neighboring Roman Empire. It is under these circumstances that the 1121st platoon of the Helvetian army, stationed at the Clocktower Fortress in Seize, receives a new recruit in the young and spirited Kanata Sorami. Having joined the military to fulfill her dream of learning to play the bugle, she excitedly accepts the tutelage of the Sergeant Major, Rio Kazumiya, who happens to be a skilled trumpeter. Working alongside them are the aloof mechanic, Noël Kannagi, the feisty gunner, Kureha Suminoya, and the compassionate Captain Felicia Heideman; together, they experience the beauty of life in Seize and the lasting joy of a community that has persevered in spite of the crumbling world around them.

Being an adult is hard, and for Uramichi Omota, that truth weighs on him. While on TV, he’s the upbeat exercise instructor for a children’s show, but he and his coworkers keep revealing the plight of adulthood on air. At least they’re working through it.

Shinichi Sakurai’s one wish is for a little peace and quiet. But Hana Uzaki — his boisterous, well-endowed underclassman — has other plans. All she wants is to hang out and poke fun at him. With the help of her chipper charm and peppy persistence, this might just be the start of a beautiful relationship!

Tsumiki Miniwa, a small girl who packs a punch, is in love with her best friend, tall and easygoing Io Otonashi. The only problem is that she can't bring herself to come out and say it. And, despite the fact that he can otherwise read her like a book, Io doesn't seem to be able to pick up the obvious clues—even with all of their friends teasing that there's no one better suited for each other. Acchi Kocchi follows Tsumiki and her circle of friends as they go through their day-to-day lives. Between Mayoi the electronics nerd, Sakaki the good-natured prankster, and the nosebleed-prone Hime, Tsumiki's friends will never let her live down her crush. But only time will tell if Tsumiki will gain the courage to finally say how she truly feels.

A lethargic student dozes through class, activities and pretty much everything, frustrating his best friend but attracting the affections of others.

Elementary school student Hotaru Ichijou has moved with her parents from Tokyo to the middle of the country. Now she must adapt to her new school, where there are a total of 5 students in the same class who range through elementary and middle school ages. Join their everyday adventures in the countryside.

Kirishima Tooru is as vicious a yakuza as they come, to the point where he's earned the nickname "the Demon of Sakuragi." To get him under control, he's suddenly given a new mission straight from the boss—to babysit his daughter!

First-year high schooler Midori Asakusa loves anime so much, she insists that "concept is everything" in animation. While she spends her time doodling endless ideas and settings in her sketchbook, she hasn't taken the first step to creating anime, insisting that she can't do it alone. After Asakusa's money-loving best friend Sayaka Kanamori notices her genius and drive – and when it becomes clear that their classmate and charismatic fashion model Tsubame Mizusaki wants to be an animator – the energetic trio start an animation club. Together, the three aim to realize the "ultimate world" that exists in their minds, as they come to see the power that fiction and imagination have on their lives and the world around them.

Socially awkward Aharen-san has personal boundary issues, either getting too close or too far from her classmates. When fellow student Raido picks up an eraser she drops, Aharen-san decides they’re now best friends. Whether studying, playing the arcade, or just eating lunch—she’s along for the ride. What follows is an impromptu bonding that shows affection can blossom in the unlikeliest of places!

Miyako is a shy college student who is also an otaku. One day she happens to meet some angelic grade school kids! When Miyako sees her little sister's new friend Hana-chan, Miyako's heart won't stop racing! Miyako tries to get along with them but struggles... A sketch comedy all about trying to get along with the super cute girl is about to begin!

An art club in a certain middle school, and its members: Subaru Uchimaki, who is a genius at drawing faces, but only wants to draw the perfect 2D wife; Colette, a rich troublemaker who never stops making mischief; and the club president, who sleeps through sessions and collects sleeping aids. Mizuki Usami is the only person in the club who wants to do art club-like activities, and constantly struggles to do so.

Koguma is a high school girl in Yamanashi. She has no parents, friends, or hobbies, and her daily life is empty. One day, Koguma gets a used Honda Super Cub motorcycle. This is her first time going to school on a motorcycle. Running out of gas and hitting detours become a small source of adventure in Koguma's life. She is satisfied with this strange transformation, but her classmate Reiko ends up talking to her about how she also goes to school by motorcycle. One Super Cub begins to open up a lonely girl's world, introducing her to a new everyday life and friendship.