Atmosfear: The Harbingers is an Australian video board game designed by Brett Clements and Phillip Tanner and published by Mattel as a major update to the Atmosfear series. The object of the game is to collect six different coloured "Keystones", face player's worst fear and thus beat the "Gatekeeper". Each player adopts the persona of one of the "Harbingers", otherwise must play as a "Soul Ranger". The game is set in a place known as "The Other Side". The Gatekeeper is to ensure the other characters do not "escape" from The Other Side. The game board is made up of a central hub and six two-sided interchangeable "Provinces" which fit together, creating a hexagon. A videotape is included with the game, and acts as a game clock. The videotape stars Wenanty Nosul as The Gatekeeper.
1995-01-01
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Monstruous characters try to escape the evil Gatekeeper in real time.
5.6Five cousins find a board game that makes wishes come true
5.0Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?
6.0On Halloween night a group of college students get trapped in a mysterious board game that brings their darkest secrets and fears to life, where they must play to escape…and win to survive.
5.8An agoraphobic woman with autism begins summoning spirits to be her friends while her brother/caretaker is gone during the day, but the more time she spends with the spirits the more it becomes clear they aren't so friendly after all.
5.3A girl's discreet attempt to assess her one night stand and his friends takes a deadly turn when she and her roommates host a dinner party where they unknowingly unleash a malevolent force.
4.9One day, Jason finds an unusual board game called Mamba. When his surfer friends start to play, the games unleashes its deadly curse, killing the losers in a gruesome fashion. Supposedly it will grant the winner a wish. As his companions die off, Jason decides that the only way he can reverse the tragedy is by continuing to play. With his girlfriend, Erica, Jason rolls the dice and hopes to make his wish before one of them suffers a horrible fate.
0.0On Halloween night, 1978, three people must fight to survive against escaped killer, Michael Myers, in this extended commercial for the officially licensed HALLOWEEN II: THE GAME from Beyond Killer Games (formerly Stop the Killer) and Fright Rags.
3.0A masked maniac with a penchant for a monster-themed board game is playing his own twisted game with the women of a small American town. Each time the dice are rolled, another victim meets a grisly end. Returning home to mourn the death of her murdered sister, Keegan befriends local cop Roger and reclusive cinema projectionist Billy — but soon finds herself in the killer's sights.
0.0During a casual game of Scattergories, four friends discover that the most dangerous thing in the room isn't time, guns, or bad language- it's how well they know each other.
5.0A family game night turns ugly when a protective mother, desperate to keep her turn in the game a secret, is forced to commit a heinous act that holds a troubling, family-shattering secret.
5.2Two estranged brothers reunite at their missing father's video store to liquidate the property and sell off his assets. As they dig through the store, they find a VCR board game titled 'Beyond the Gates' that holds a connection to their father's disappearance and deadly consequences for anyone who plays it.
2.0A family invites a stranger over for dinner and to participate in family game night. The stranger quickly learns this is a game he has never played before.
5.0When a troubled young woman begins playing a strange board game, She unwittingly allows a sinister presence to enter her apartment.
0.0The unlikely story of the world’s largest game store – The Sentry Box – located in Calgary. Communities are not just bound by borders – they are often comprised of people with shared passions. A friendly local game store (FLGS) is a unique place where people can connect with each other, create memories, and build community. Celebrating over 40 years of operation, the Sentry Box in Calgary, Alberta has grown to become the world’s largest game store. It has achieved this incredible milestone by being an inviting and welcoming space for people of all backgrounds to enjoy table top games, such as Dungeons and Dragons. The documentary from CUFF alumnus and Calgarian Garry Snow shares the unique history of the Sentry Box by interviewing the owner, long-time customers, current and former employees, and local industry influencers who have all been connected by the friendly local game store.
6.7A professional GO player gathers a team to help him carry out his revenge against the man who killed his brother.
6.4After their father is called into work, two young boys, Walter and Danny, are left in the care of their teenage sister, Lisa, and told they must stay inside. Walter and Danny, who anticipate a boring day, are shocked when they begin playing Zathura, a space-themed board game, which they realize has mystical powers when their house is shot into space. With the help of an astronaut, the boys attempt to return home.
8.0A documentary about the makings of two Parker Brothers VHS games - 'Clue VCR Mystery Game' and 'Clue II: Murder in Disguise'.
0.0As Christmas comes to an end, Liz the head of a small distant family attempts to recover what has been a cheerless holiday with a good old board game. However what was meant to be a night of family fun soon turns into all out war.
7.2Clue finds six colorful dinner guests gathered at the mansion of their host, Mr. Boddy -- who turns up dead after his secret is exposed: He was blackmailing all of them. With the killer among them, the guests and Boddy's chatty butler must suss out the culprit before the body count rises.
3.7This is a continuation of Friends Games. Now the group of friends realises they have fallen into this game and they are in the second set of game, Kageguchi Sugoroku. Will Katagiri Yuichi find out who led them into this deceptive game between money and friends?
6.0A family reunion at a remote mansion takes a lethal turn when they are trapped inside and forced to play a deadly survival game where only one will make it out alive.
6.6Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.
6.4Dave, an artist who has yet to complete anything significant in his career, builds a fort in his living room out of pure frustration, only to wind up trapped by the fantastical pitfalls, booby traps, and critters of his own creation. Ignoring his warnings, Dave’s girlfriend Annie leads a band of oddball explorers on a rescue mission. Once inside, they find themselves trapped in an ever-changing supernatural world, threatened by booby traps and pursued by a bloodthirsty Minotaur.
6.0A couple of master thieves find themselves trapped within a house they intended to rob, only to discover they've inadvertently wandered into the lair of a deranged serial killer.
6.0Four friends get together for a nostalgic evening of fun and games after a decade of absence, which takes a dark turn.
6.2When teen magician Max crosses paths with the sinister Jester on Halloween night, she must outsmart a supernatural killer whose magic is all too real and whose tricks always end up in blood.
6.0Siblings Mimi and Luke unwittingly resurrect an ancient alien overlord. Using a magical amulet, they force the monster to obey their childish whims, and accidentally attract a rogues’ gallery of intergalactic assassins to small-town suburbia.
6.0On Halloween night a group of college students get trapped in a mysterious board game that brings their darkest secrets and fears to life, where they must play to escape…and win to survive.
6.0Rivalries, dark secrets, and sexual tension emerge when three best friends find themselves stranded on a yacht in the middle of the ocean under suspicious circumstances.
6.1Charles Dexter Ward, a wealthy scientist, uses an ancient diary and human remains to begin a terrifying and bloody pursuit for immortality.
6.0A former mental patient's repressed anger reaches the boiling point, leading him to embark on a mission of revenge against the thugs who once subjected him to severe physical and mental trauma.
6.1A notorious bank robber kills his wife and flees the police, only to be captured by a mysterious group of figures in an abandoned town. His beautiful daughter, Lila Lee, receives a letter stating that her father is near death and that he needs to see her. Sneaking away at night from her minister guardian, Lila embarks on a terrifying journey...
6.2A fearless knight braves a deadly realm to save the Chosen One’s soul. Facing witches, demons, and brutal foes, he discovers her return could ignite chaos and doom humanity.
5.8In a zombie-infested Australian wasteland, soldier Rhys has dedicated his life to tracking and capturing survivors for the Surgeon General in hopes of finding a cure.
6.0A man with partial blindness and a young pregnant police officer must work together to escape a deadly virus that has spread across Grey County.
6.2Stranded in the open sea after a fatal accident, a young woman and her two friends are rescued by a fishing vessel's captain, unaware that the ship harbors a chilling secret.
6.2A woman recovering from a nervous breakdown tries to convince her husband and and the local London police that she has witnessed a murder in the abandoned house next door.
5.8After a traumatic brain injury triggers terrifying visions of extraterrestrials and a newfound talent for drawing, a father-to-be begins to question his reality and becomes obsessed with the need to protect his family from an unseen threat.
5.9When professional gamer Hana, who suffers from acute agoraphobia, receives new equipment that enhances her game, she begins to wonder if it is reading her mind – or controlling it.